Package: DeltaProcessor

DeltaProcessor

nameinstructionbranchcomplexitylinemethod
DeltaProcessor(DeltaProcessingState, IVdmModelManager)
M: 6 C: 0
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M: 0 C: 0
100%
M: 1 C: 0
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M: 3 C: 0
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M: 1 C: 0
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fire(IVdmElement, ElementChangedEvent)
M: 5 C: 0
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M: 0 C: 0
100%
M: 1 C: 0
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M: 2 C: 0
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M: 1 C: 0
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getState()
M: 3 C: 0
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M: 0 C: 0
100%
M: 1 C: 0
0%
M: 1 C: 0
0%
M: 1 C: 0
0%

Coverage

1: /*
2: * #%~
3: * org.overture.ide.core
4: * %%
5: * Copyright (C) 2008 - 2014 Overture
6: * %%
7: * This program is free software: you can redistribute it and/or modify
8: * it under the terms of the GNU General Public License as
9: * published by the Free Software Foundation, either version 3 of the
10: * License, or (at your option) any later version.
11: *
12: * This program is distributed in the hope that it will be useful,
13: * but WITHOUT ANY WARRANTY; without even the implied warranty of
14: * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15: * GNU General Public License for more details.
16: *
17: * You should have received a copy of the GNU General Public
18: * License along with this program. If not, see
19: * <http://www.gnu.org/licenses/gpl-3.0.html>.
20: * #~%
21: */
22: package org.overture.ide.internal.core;
23:
24: import org.overture.ide.core.ElementChangedEvent;
25: import org.overture.ide.core.IVdmElement;
26: import org.overture.ide.internal.core.ast.IVdmModelManager;
27:
28: public class DeltaProcessor
29: {
30:         /*
31:          * The global state of delta processing.
32:          */
33:         private DeltaProcessingState state;
34:         //private IVdmModelManager manager;
35:
36:         public DeltaProcessor(DeltaProcessingState state, IVdmModelManager manager) {
37:                 this.state = state;
38:                 //this.manager = manager;
39:         }
40:         
41:         public DeltaProcessingState getState()
42:         {
43:                 return state;
44:         }
45:
46:         public void fire(IVdmElement element, ElementChangedEvent event)
47:         {
48:                 state.handleEvent(event);
49:         }
50: }